Notable achievements:
Writer & Game Designer for 8 award winning games: SIMULACRA
Served as an assistant producer for “Hoodwink”, Malaysia’s first PC game.
Had articles published on several international sites like indiegames.com, Pocket Gamers and gamesauce.biz.
Produced and staged 4 independent plays and receiver of the 2017 DPAC sponsorship.
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Game Design
Kuala Lumpur, Malaysia
English
JEREMY OOI THEAN EU
Game Designer | Co-founder @ Kaigan Games
15+ years of experience in Game Design
Narrative Design
SERVICES:
Production
Theatre Acting/Directing
Hi, I am a game designer with over 15 years of industry experience. While I am fortunate to have worked on several games of different genres over my career, I am best known for an award winning series of narrative horror games called ‘SIMULACRA’ and its predecessor, ‘Sara is Missing’.
My current specialization is in narrative design, and this comes from my foundation as a theatre practitioner of over 10 years. This provides me the unique perspective of finding innovative ways to blend storytelling tools with game mechanics to craft truly unique experiences. Essentially identifying and bringing out the ‘human element’ in game design.
When it comes to other disciplines of game design, I draw from my personal love of playing competitively tuned system-based games, like Magic: The Gathering, tactical shooters and various fighting games.
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